A unit that uses vials and flasks to treat injuries and negative ailments. The Medic even has vials filled with acid and poison she can use to defend herself.
Ranged Skills[]
Name | Attribute | Gauge | Power | Range | Pursue | Climb | Uses |
---|---|---|---|---|---|---|---|
Acid Throw | 240 | 210 | Ranged | Yes | Yes | - | |
Throw a bottle of a powerful substance at an area to deal damage. | |||||||
Poison Throw | 270 | 140 | Ranged | Yes | Yes | - | |
Throw a bottle of poison at an area to inflict poison. | |||||||
Danger Bottle | 200 | 330 | Wide Area | No | No | 1 | |
Throw a storm bottle at an area to deal damage multiple times. |
Miscellaneous Skills[]
Name | Attribute | Gauge | Power | Range | Pursue | Climb | Uses |
---|---|---|---|---|---|---|---|
Heal Potion | 250 | - | Ranged | No | Yes | 5 | |
Throw a bottle of medicine at an area to recover HP by 80%. | |||||||
Holy Prayer | 300 | - | Area | No | Yes | 3 | |
Through solemn prayer, an area recovers HP by 100% | |||||||
Attack Mist | 130 | - | Ranged | No | No | 5 | |
Lay mist over an area that confuses and increases ATK by 40%. | |||||||
Burst Gauge | 250 | - | Area | No | Yes | 5 | |
Energize an area, increasing Action Gauge recovery next turn by 30%. | |||||||
Poison Mist | 100 | - | Ranged | No | No | 5 | |
Lay mist over an area that causes poison. | |||||||
Medical Bag | 100 | - | Ranged | No | No | 3 | |
Place a bag that recovers HP by 50% when a unit passes over it. | |||||||
Zone Cancel | 50 | - | All | No | Yes | - | |
Sacrifice 10% HP to cancel a zone. | |||||||
Resist Zone | 50 | - | All | No | Yes | - | |
Sacrifice 20% HP to deploy a zone that increases M-DEF by 30%. | |||||||
Health Potion | 50 | - | Ranged | No | Yes | 5 | |
Sprinkle medicine over an area to recover from status effects. | |||||||
Damage Aid | 150 | - | Ranged | No | Yes | 3 | |
Sprinkle medicine over an area to restore HP from damage taken. |